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Rivers


Generative landscapes in C#

Rivers


Generative landscapes in C#

From 2008-10 I developed a generative art project of these shifting, abstract landscapes. Built with realtime 3D graphics and algorithmic growth patterns, Rivers was an unpredictable weather system of serendipitous geometry and color combinations. 

 
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What else?


Oh, plenty! Right this way...

What else?


Oh, plenty! Right this way...